The moments of late when I might be readiest to spend them on the diversion of
Wordle are moments when I don’t have online access. After having happened to find a version of the
game programmed for my family’s onetime
home computer, though, I was at least tickled again to come across one
programmed for a memory-constrained Apple II. At first I could only get it to run in one particular emulator, but then revised versions got it running in another program with a fancier screen display. For all of the programming tricks
documented to squeeze it into less memory than most Apples wound up, though, I did get to noticing how long it needed to work through a guess. Then, I just happened to discover a
further elaboration on it that demanded more memory but ran faster.
“Two versions of Wordle for two different old computers” might have been ample, but I then happened to run across yet another
version of it for the TRS-80 Model 100, which makes a point of calling on a word list extracted from the original game and using the computer’s internal calendar to pick its single game for the day. As much as I merely acknowledge how some people are very attached to that portable’s keyboard and replaceable AA batteries, I was ready to suppose this would make the game “portable without online access”; my family’s Model 100 isn’t ready to my hands, though.