Maybe I rambled to the point that mentioning that "Adventure in BASIC" near the end gave the wrong impression. Right now I've just been looking at programming adventure games in Inform 7, which is built for that specific task (although there were people that pushed the old Inform 6 language to the point of getting it to play Tetris...) I know of some old "BASIC tutorial adventures" that I could sort out and use as a framework in Inform 7, anyway, but Inform 7 does come with a parser and the basic "moving" and "inventory manipulation" built in.
(Nevertheless, I have tried a bit of BASIC programming not that long ago in an assortment of emulators, and there's a program called "Chipmunk BASIC" that uses the old "line number" paradigm, as deprecated as that is now.)
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Date: 2015-02-01 11:23 pm (UTC)(Nevertheless, I have tried a bit of BASIC programming not that long ago in an assortment of emulators, and there's a program called "Chipmunk BASIC" that uses the old "line number" paradigm, as deprecated as that is now.)