One "Analogue" Experience
May. 12th, 2014 06:22 pmIt's been a while since I first learned about one group of "visual novels" (or "visual novel-like 'indie games,'" anyway) by Christine Love, long enough that I can't remember exactly how I did it. When I was playing through her "Digital: A Love Story," though, I already knew she'd named a later game "Analogue: A Hate Story," which did pique my interest. As I bought that later game, however, I also decided I'd play through another one of hers "in between" the two named, and with one thing and another that took a while to do. Once I'd got around to "Analogue," though, I did seem quicker to get to one of its multiple endings. It was, unfortunately enough, what I suspect to be the "not enough accomplished ending," but even in reaching it I'd found plenty in the game to intrigue me.
( At least a bit more )